|
Post by Clinkzbone on Apr 11, 2013 10:11:52 GMT -5
Also, why am I only able to send 40% when the sector has 60%?
|
|
|
Post by Space Borders on Apr 11, 2013 16:06:04 GMT -5
daiyanHm, interesting find. I'll try to get to the bottom of that. @clinkz - Sorry, I meant to say "Strategic Mode" button. - The Hydra recall button doesn't really recall the fighters, instead it does not allow the Hydra to start a new attack. - Well did you max out all adjacent sectors before you started attacking that sector? If yes, can you tell me what the name of that sector is? Thanks! @all Sorry for the slow progress! I hope it'll soon be faster. Thanks for your understanding.
|
|
|
Post by Clinkzbone on Apr 11, 2013 18:00:57 GMT -5
Nope strategic mode works as per normal.
I know. The hydra kept attacking anyway.
Yep I did max out the adjacent sector (Lunkor) at 40%, while Borias is maxed at 60%. But when I try to attack Antilus (next to Borias) I can only send 40%.
|
|
|
Post by Space Borders on Apr 12, 2013 3:59:43 GMT -5
Yeah OK, that makes sense. 0.25 * 40% (Lunkor) + 0.5 * 60% (Borias) = 40% (Total). Just kind of a challenge there. Fixed the Hydra bug. I'll be submitting a new beta soon.
|
|
|
Post by joe130794 on Apr 12, 2013 5:41:06 GMT -5
I got a email from rodeo games about beta testing and they use something called test flight that installs a profile to a iosdevice and they notify you when they hve apps for you too test. Could something like this work for the beta for space borders.
|
|
|
Post by Clinkzbone on Apr 12, 2013 7:37:20 GMT -5
Oh. Ok. I am blur haha. @joe You beta test for Rodeo Games? Awesome. Hunters is an awesome game!
|
|
|
Post by joe130794 on Apr 12, 2013 12:57:14 GMT -5
Think so. I signed up for the newsletter when i got hunters two and got a email about being a beta tester so thought why not. They use a app though i think that doesnt need a computer to put the beta on which is good because i dont have a computer so havent been able to beta test space borders
|
|
|
Post by Space Borders on Apr 21, 2013 15:43:03 GMT -5
Hello everybody,
again I can only apologize for the massive delays. My mother has had a severe stroke about three weeks ago and has become my primary concern ever since. Obviously this leaves very little time for work, but I'm doing my best to get a little bit of work done every day. Also, a few days ago I've submitted a small update, which fixes a couple of bugs, adds 4-inch retina display support and the "dynamic performance" mode. I know it isn't much, but it's all I can deliver under the circumstances. Thanks for your understanding.
|
|
|
Post by Normancon on Apr 21, 2013 23:48:36 GMT -5
Take as much time as you need. Support your family before us.
|
|
|
Post by daiyan on Apr 22, 2013 6:05:14 GMT -5
I agree with their point of view.
|
|
|
Post by Space Borders on Apr 23, 2013 4:33:16 GMT -5
Thanks I've discovered that the reason for the poor response from the strategic list in CM is caused mainly by the huge amounts of objects and the permanent change of the list (new objects come, dead objects go). To work around this and to make the strategic list of objects "cleaner", I would suggest that we remove irrelevant objects from it. These would include: "Purple Sun", "Green Flabber", "Carrier Drones" and possibly "EDF Fighters". What do you think?
|
|
|
Post by daiyan on Apr 23, 2013 5:47:21 GMT -5
I agree
|
|
|
Post by Clinkzbone on Apr 23, 2013 7:53:26 GMT -5
Carrier drones aren't on the list anyway...I forgot to ask why last time Hmm...that would solve the problem I guess. Related to beta: I've been attempting to play Conquest mode with only the EDF Fleet (not main), and I've kind of hit a wall. With 40% fleet I can't destroy a 30% alien fleet while playing offence because of the 3 factories pumping out ships much faster than I can deal with them (especially carriers...eventually so many Purple Suns spawn that I have to pull a Crius off attacking the factory to kill them. Which results in the factory dying slower. Which results in more ships attacking me. So I die.) Maybe this will be fixed with scaling HP according to difficulty, but for now it's too hard.
|
|
|
Post by Clinkzbone on Apr 23, 2013 7:56:29 GMT -5
Swarm of red in strategic view. And that's only what I revealed with a single scan, there's more closer to the factories.
Yep, no way I'm gonna be able to fight my way out of that AND destroy enemy factories.
|
|
|
Post by Clinkzbone on Apr 23, 2013 8:28:42 GMT -5
^Not meant to rush you.
Take your time. Personal stuff is important.
|
|