|
Post by lockon777 on Jan 18, 2013 8:47:20 GMT -5
In the survival mode once I hyperjump my ship levels go back to before I did the mission. And the healing is kind f buggy.
|
|
|
Post by Normancon on Jan 18, 2013 9:07:37 GMT -5
Ok so I wasn't the only one to experience this
|
|
|
Post by Space Borders on Jan 18, 2013 10:08:45 GMT -5
Oh yeah, you are right. Damn, I forgot that survival mode only carries the resources forward. That way destroyed ships would not be lost. Sorry, just use DSM to get experience for now, I'll fix it. Thanks for reporting. So what seems to be the problem with healing?
|
|
|
Post by Normancon on Jan 18, 2013 15:50:24 GMT -5
Lol ships lost in survival, you keep em? Ohh god... If only i knew.
|
|
|
Post by lockon777 on Jan 18, 2013 16:07:08 GMT -5
Oh never mind it was heal a ship below the one I saw and I kept think why isn't it healing?!? My mistake
|
|
|
Post by Space Borders on Jan 18, 2013 17:55:40 GMT -5
NormanconYeah I thought you really shouldn't lose ships in that mode, since you are pushing the fleet to its limit, but now I really don't know what to do about the experience points... lockon777Glad it turned out to be no bug after all.
|
|
|
Post by lockon777 on Jan 21, 2013 0:42:50 GMT -5
Um... I take that back. There seems to be a bug after all in dsm I have healing turrets on my mother ships and none of the ships seems to be healing. They all point at one ships and it's hit points increase by like 3 every second and the damaged ship is right next to the healing turrets. Also do ships heal on their own if they do then none of my ships are being healed since the increase is just 3 per second.
|
|
|
Post by Clinkzbone on Jan 21, 2013 8:26:17 GMT -5
Are you sure you have enough credits to heal?
|
|
|
Post by Space Borders on Jan 21, 2013 9:15:18 GMT -5
Perhaps it was healing a turret. You can force it to heal an object of your liking, with the long-press ship menu.
|
|
|
Post by lockon777 on Jan 21, 2013 10:29:37 GMT -5
|
|
|
Post by Space Borders on Jan 21, 2013 17:51:45 GMT -5
Ok, have seen the video and understand what you mean. What's probably happening is that a ships turret is healed. There would actually be no way for you to monitor this, which is why this must be pretty confusing. I actually wanted to change that, possibly by making the repair turrets repair only ships, but at the same time their turrets (without individually targeting each one of them).
|
|
|
Post by lockon777 on Jan 21, 2013 20:41:20 GMT -5
Oh ok lol. Because it was happening on and off and I thought I was going crazy. Maybe healing the ships heals the turrets also or else it would take to long and ships would never be actually healed.
|
|
|
Post by lockon777 on Jan 21, 2013 23:17:26 GMT -5
Maybe the ship would be repaired first and untill a ship got below a certain percent of their health like 25 their turrets can't be taken out. It annoying having to repair the turrets since I can't just focuse the ship. I had to restart 6 DSM missions now because my ships couldn't last untill all of the resources were harvested. I get about 80k and one of the cyberus blows up and the turrets are the only things being repaired.
|
|
|
Post by Superman on Jan 22, 2013 2:21:03 GMT -5
That's why I kill all enemies before harvesting
|
|
|
Post by lockon777 on Jan 22, 2013 11:21:52 GMT -5
Even if I did that the cyberus would still die.
|
|