Post by VictorLeeder on Nov 13, 2015 6:45:56 GMT -5
What's your preferred turret (both on mothership and on support ships) in the "point-defense" category i.e. turrets that are able to effectively engage alien drones. So Plasma, Laser, Flak, and maybe antimatter???
Also, statistically, which do you think is superior?
Going on feels alone, I prefer laser turrets for some reason. I'm still trying to figure out antimatter turrets and get the feels for them.
Post by Clinkzbone on Nov 15, 2015 21:09:39 GMT -5
My ranking of point-defense by tiers:
Tier 1: Lasers
Lasers are extremely versatile, and very effective. Their insanely fast turn speed allows them to cover multiple angles at once, and they even do decent damage if you set them to force attack an enemy because of their high fire rate. Their effectiveness does fall off past a certain point, when massive swarms of enemies overwhelm the turret's rate of fire, but that can always be solved with more lasers. 9/10.
Tier 2: Plasma, Antimatter
Plasma is also very versatile. It can deal quite effectively with drones having enough damage to kill them quickly, and it even has splash to deal with swarms. However, two factors limit the plasma turret. One, it has a short range. Its range is just slightly shorter than the range the bomb-spawned drones attack from, so a stationary ship with plasma turrets cannot attack the drones directly and instead must kill them slowly via splash damage. Two, its turn speed is not fast enough to deal with multiple angles of attack. Moderately effective against small enemy ships too, but not much else. 7.5/10.
Antimatter is in a strange spot where it's basically FLAK BUT BETTER(tm). It has alright turn speed and the damage and splash radius are good, but again it cannot deal with multiple angles. In addition, it is mediocre against ships and does not destroy projectiles like Flak does (minor detail given that that ability is actually not that great). 7/10.
Tier 3: Flak
Flak is bad. It has good splash radius but that's it. It's slow, the damage is bad, and the projectile destroying ability is not actually that useful. 3/10.
joe130794: Still no activity on here. I used to have plain images of all the newer graphics and made a few ships with the parts. But can't find them any more. Shame as I loved the new graphics.
Apr 22, 2018 10:55:10 GMT -5
Clinkzbone: Space Borders actually replied to a review on the app store about crashes, so he's still around at least.
Jul 7, 2018 21:55:22 GMT -5
Clinkzbone: That was in Jan tho
Jul 7, 2018 21:55:25 GMT -5
three3pryme: Who knows what happened, maybe he is just working hard and hasn't had time to check in? Should we try contacting him VIA App Store review if that's true then? lol
Aug 12, 2018 10:59:09 GMT -5
Space Borders: Check out the latest announcement! I hope it won't disappoint you too much. It's not all bad news.
Aug 24, 2018 11:30:01 GMT -5
Space Borders: Lot's of new posts here. Sorry that I'm not very responsive atm, but I'm really busy, working almost every free minute I have on HS. Please do not mistake my unresponsiveness for lack of interest but I've been working for 2 years on HS and want it finished
Dec 7, 2018 11:22:04 GMT -5
Space Borders: There will be mode time for Space Borders, once Highway Smash has made it to the App Store.
Dec 7, 2018 11:23:32 GMT -5