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IAP
Oct 31, 2012 17:05:47 GMT -5
Post by lockon777 on Oct 31, 2012 17:05:47 GMT -5
I think that the next update should have a IAP that allows you go get money, and maybe a pack of missions that have nothing to do with the story line but have a few tasks that you have to complet. It would extend play time and be a good way for people who enjoy the game to get more
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IAP
Nov 1, 2012 8:21:41 GMT -5
Post by derezz619 on Nov 1, 2012 8:21:41 GMT -5
Maybe instead of purchasing money for in game items how about purchasing powers or something?
Purchasing money for in game items would make this game too easy since people would just buy as much money as they can to burn through the game. lol
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IAP
Nov 1, 2012 14:51:56 GMT -5
Post by lockon777 on Nov 1, 2012 14:51:56 GMT -5
Or maybe they could increase the number of ships you could hold. I just think that the ability to purchase new content would cool.
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IAP
Nov 1, 2012 15:04:57 GMT -5
Post by derezz619 on Nov 1, 2012 15:04:57 GMT -5
Yea I think he has that planned for the next update or version release is either 1 more capital ship or more support ship slots. Yea it would help for buying power upgrades seeing as there are quite a few.
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IAP
Nov 1, 2012 18:21:56 GMT -5
Post by lockon777 on Nov 1, 2012 18:21:56 GMT -5
I still think That buying in game money needs to be added because Ive been working towards that million dollar ship but heck after the story line is complet it becomes hard to have 2 fleets mining the asteroids since the killer battleships wipes almost everything. And you can't have the mothership in 2 places at once lol
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IAP
Nov 1, 2012 19:00:35 GMT -5
Post by Clinkzbone on Nov 1, 2012 19:00:35 GMT -5
^That's why you use single fleet for mining not two small ones.
I think buying money would be ok. Maybe $0.99 for 30k? $1.99 for 80k? $2.99 for 200k?
I don't think you should be able to buy anything else...
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IAP
Nov 1, 2012 20:46:47 GMT -5
Post by lockon777 on Nov 1, 2012 20:46:47 GMT -5
Yea that seems like a fair price. Also one small fleet takes to long to get anything done. The map is huge at the end and let's say the nuke is rendered very very very useless. I don't even deploy the ship unless the target is a mastermind. That's far far away.
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IAP
Nov 1, 2012 23:49:24 GMT -5
Post by Clinkzbone on Nov 1, 2012 23:49:24 GMT -5
I'm going to disagree with the useless nuke part.
I usually put my nuke centaur far ahead of my other ships with the turrets pointing upwards. Then I can get first nuke on anything that appears. After that if they get closer or more appear I retreat my centaur then nuke them again. Then they all die. ^.^ In the meantime the rest of my fleet is protecting the OreMaster. I also deploy turrets further up the map so I can see when the enemy is coming, as well as soften them up with the turret.
The x2 speed is also really helpful for mining faster.
Also to deal with masterminds I usually chuck mines on them, fire artillery then launch the fighter. Bye bye mastermind.
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IAP
Nov 2, 2012 0:50:01 GMT -5
Post by lockon777 on Nov 2, 2012 0:50:01 GMT -5
Haven't thought of doing that. Right now I have 4 hydras and my mother ship protecting my ore masters and then a small patrol fleet that contains lasers and rockets to disable their wepons.
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IAP
Nov 2, 2012 0:50:57 GMT -5
Post by lockon777 on Nov 2, 2012 0:50:57 GMT -5
Most of the thine tho the small fleet gets wiped since their so much weaker
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IAP
Nov 2, 2012 3:47:16 GMT -5
Post by joe130794 on Nov 2, 2012 3:47:16 GMT -5
what mission are you on about because deep space mining i just kill everything, get the bonus and then drop oremasters off in the outer areas of the resource field using the Motherships drive system to get there quickly
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IAP
Nov 2, 2012 7:59:26 GMT -5
Post by Space Borders on Nov 2, 2012 7:59:26 GMT -5
Hmmmm, well I can add an IAP for a mission pack at some point, but I don't think I can go through with the real cash for game credits thing. Just feels really wrong. Here is a suggestion (since you have a jailbroken device): I've read in one of the reviews that there is a tool called iFile which allows you to edit app preferences. You should find a file called "something".plist in the game directory. Simply replace the value of the variable called _balance. ;D
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IAP
Nov 2, 2012 8:30:19 GMT -5
Post by derezz619 on Nov 2, 2012 8:30:19 GMT -5
I use a single Oremaster with all 6 spots guarding with the gatling gun/missile support ships and they take care of anything almost no problem. I use the nuke centaur to soften up the battlecruisers and like what Clinkz said use mines, artillery and the single fighter and it works wonders just gotta keep up on it since the artillery only does so much damage compared to the fighter.
Plus I normally use the deployable turrets and flares as a distraction while either I re-direct my miner and my main fleet for use of the Nuke Centaur against enemies. Works wonders.
This is what an RTS is about, having complete control of your forces at all times. Command & Conquer/Red Alert and Starcraft 2, and RTS can be a mind game if you get good at it.
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IAP
Nov 2, 2012 8:34:34 GMT -5
Post by Clinkzbone on Nov 2, 2012 8:34:34 GMT -5
Hmmmm, well I can add an IAP for a mission pack at some point, but I don't think I can go through with the real cash for game credits thing. Just feels really wrong. Here is a suggestion (since you have a jailbroken device): I've read in one of the reviews that there is a tool called iFile which allows you to edit app preferences. You should find a file called "something".plist in the game directory. Simply replace the value of the variable called _balance. ;D So hacking the game is better than buying cash? I don't get it... Also I would be sad if you added mission packs for purchase because I wouldn't be able to buy them But it's your choice of course
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IAP
Nov 2, 2012 9:16:29 GMT -5
Post by Space Borders on Nov 2, 2012 9:16:29 GMT -5
I know this sounds strange, but the thing is that I cannot (morally) ask for real money in return for a virtual number. I know a lot of apps do that, but in most cases (I know of) they are free apps to begin with, which is not the case with Space Borders. Some might actually start to believe that it is necessary to buy credits in order to complete the game and might get really upset by the fact that they already paid money to purchase the game. So my advice: If you need it "hack" it at no cost. A priced mission pack on the other hand would be understandable, since it is a lot of work and you are getting new content... PS: If you don't have any means of buying stuff on iTunes, then I'm sure we can work out a way around it (example: beta version). This is still far away though...
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