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Post by Space Borders on Oct 25, 2012 12:49:32 GMT -5
v2.0.6 has now been officially accepted and should be available for download soon.
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Post by derezz619 on Oct 25, 2012 13:16:11 GMT -5
Aw snap. It's on!
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Post by Clinkzbone on Oct 25, 2012 19:42:35 GMT -5
Awesome!
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Post by derezz619 on Oct 26, 2012 8:15:30 GMT -5
Lookin great so far!
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Post by Space Borders on Oct 26, 2012 12:37:21 GMT -5
Wow, I can't believe what I've just read. There is someone who claims that Starport One still isn't working and you know what: I totally believe her/him! This mission is cursed somehow...
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Post by derezz619 on Oct 26, 2012 13:01:26 GMT -5
Did you confirm that it doesn't work still?
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Post by derezz619 on Oct 26, 2012 13:02:13 GMT -5
Maybe have to do a re-design of the level? I don't know what it takes to programming something like this since I have never done it.
Apparently this mission is cursed somehow.
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Post by Space Borders on Oct 26, 2012 13:12:37 GMT -5
Well, so far nobody else has confirmed this problem. I hope it's just a "misunderstanding", but I doubt it.
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Post by Icarus on Oct 30, 2012 7:36:42 GMT -5
Dear Admin, I want to confirm that the issue in starport one still exist... However, as your previous suggestion, the issue can be solved by looking around where the mastermind ships are and destroy any alien ship that is not moving around there. Thank you for such a great game that is very addictive
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Post by Space Borders on Oct 30, 2012 15:25:15 GMT -5
Thanks a lot Icarus for both liking Space Borders and reporting this problem. Hopefully it will be solved with the release of the next version, until then I'd better make sure the link to the appropriate forum post stays on the iTunes page.
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