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Post by derezz619 on Oct 4, 2012 15:09:44 GMT -5
Yea was just an idea since sometimes it just seems to be lost track of when fighting elsewhere, wouldn't want to lose all that money from it just riding everywhere and getting shot
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Post by Tyrant Ninja on Oct 4, 2012 15:20:20 GMT -5
This is a great game i love it but for some reason i cant finish The mission i defeated all the enemies i could find on the map. I mean all of them i waited for over an hour and nothing popped Up please help.And one more thing Great job with the game.
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Post by Space Borders on Oct 4, 2012 16:33:32 GMT -5
Hello Tyrant Ninja,
I'm glad you like the game and I'm really sorry about the problems this mission seems to be causing. Just to make sure: The portal has already been blown up?
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Post by Tryant Ninja on Oct 4, 2012 17:20:45 GMT -5
Yes the portal has blown up i keep going back And forth trying to find the last enemy but i cant Seem to find it. Ive searched the whole map i even Some missions to buy more ships to see if i could Find it but no luck. I'll keep trying, I know i destroyed Every ship idk i may of missed one.
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Post by Space Borders on Oct 4, 2012 17:52:13 GMT -5
Hm, the only thing I can do is to provide you with the initial coordinates of the masterminds. Try to take them out at close range, don't allow them to escape. Hopefully this problem will be solved for good in the next release.
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Post by Tyrant Ninja on Oct 4, 2012 18:05:09 GMT -5
Thats alright can u give me the coords please if u can cause i did find one ship the the masterminds spawn. But the masterming Waset by it so i gotta keep looking
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Post by Space Borders on Oct 4, 2012 18:16:29 GMT -5
List of all mastermind start coordinates in Spaceport One UFO_TYPE X Y
--- START ---
CARRIER -10 10 FIGHTER 15 16 CARRIER 10 0 CARRIER 0 10
--- AFTER EVACUATION ---
DESTROYER -10 -10 FIGHTER 10 -10
--- AFTER PORTAL DESTRUCTION ---
CARRIER 0 10 CARRIER -13 0
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Post by derezz619 on Oct 5, 2012 18:10:07 GMT -5
Hey, just found another little bug. Nothing to pressing but if you have one of the smaller support ships tagged in the macro numbers and dock it in the mother ship, after you un-dock it, the macro number doesn't register that ship anymore. Like I said nothing to pressing just thought I'd bring it up.
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Post by Space Borders on Oct 5, 2012 20:29:11 GMT -5
Thanks for reporting. As much as it seems to be a bug, this is actually just how the game is programmed. Once the ship is docked, it ceases to exists as a game object and so the reference is lost. But I can see how it would make sense, since ships do need repairs every now and then.
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Post by derezz619 on Oct 8, 2012 9:55:18 GMT -5
Ahh ok that makes sense.
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