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Post by Space Borders on Dec 15, 2012 14:31:07 GMT -5
The new missile cruiser!
+ Can fire a volley of more than 30 missiles in a very short time. + Amazing range. + Cloaking device.
- Weak hull. - Not very fast. - No turrets.
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Post by joe130794 on Dec 15, 2012 15:40:01 GMT -5
Looks good. Maybe 1 turret for defense against purplethings.
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Post by joe130794 on Dec 15, 2012 15:42:56 GMT -5
How big is it? Centaur size?
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Post by Space Borders on Dec 16, 2012 4:25:17 GMT -5
It's larger than the Centaur but smaller than the Cerberus. It moves as fast as the Hydra but accelerates twice as fast. It will have to be treated as a capital ship, which is why there needs to be one more cap ship slot... It will not receive any turrets, so it's up to you to assign an escort when in heavy combat. Anyway, its guidance system is able to track even "purplethings".  Price (TBD): ~40-60k
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Post by Space Borders on Dec 16, 2012 6:18:32 GMT -5
The Crius bombarding an enemy, after sneaking up on it from behind.
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Post by Space Borders on Dec 16, 2012 6:19:55 GMT -5
The Crius can engage enemies in any direction.
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Post by joe130794 on Dec 16, 2012 8:50:22 GMT -5
Looks good. So will it automatically reload?
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Post by derezz619 on Dec 17, 2012 0:07:54 GMT -5
That is freakin sweet!
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Post by Space Borders on Dec 18, 2012 14:10:47 GMT -5
Glad you guys like it.  Yes, it reloads automatically, however, it reloads slower than it shoots. So if you shoot a lot, you will find that the firing rate will drop. If you wait a little, you can fire with the maximum rate again.
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Post by Space Borders on Dec 19, 2012 13:59:35 GMT -5
Just wanted to mention that I added this ship based on the missile swarm idea for the Aegaeon by "lockon777". Currently the attack is only concentrated on the target you specify, but I think I'll add another attack mode that will allow the Crius to attack many different targets at once. 
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Post by derezz619 on Dec 19, 2012 14:22:54 GMT -5
Multiple specific targets or just multiple splash damage against targets?
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Post by Space Borders on Dec 19, 2012 14:31:01 GMT -5
Basically you will provide an attack point and the cruiser will start targeting ships, turrets & aliens nearby. That should create quiet some confusion. I think manually inputting targets would be too much micro management.
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Post by joe130794 on Dec 19, 2012 14:37:49 GMT -5
Have it target larger ships first because otherwise if its spammed by purple things it might target all them.
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Post by derezz619 on Dec 19, 2012 14:47:39 GMT -5
wow thats a good work around. nice job dude.
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Post by Space Borders on Dec 19, 2012 15:10:57 GMT -5
Cool! I think it really isn't a problem that the ship might target lots of aliens, because exploding missiles will still affect nearby ships & turrets. The idea is to spread the effect over a wide area. 
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