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Post by Clinkzbone on Oct 27, 2015 2:52:38 GMT -5
I still don't understand why you need a seperate faction to rationalise weapons being on ships.
It seems pretty common sense to arm ships, even if you're not at war.
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Post by joe130794 on Oct 27, 2015 5:41:48 GMT -5
I think I already posted somewhere about having rebels or criminals as the reason for armed ships. Makes sense because some of the capital ships could have been freighters or something until they were needed for military purposes
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Post by three3pryme on Oct 27, 2015 16:55:34 GMT -5
Also Clinkzbone hate to burst your bubble if you think about it, movies/games like Homeworld, Star Trek, star WARS, Sins, etc. etc. some dont explain why there is no weapons at first. Biggest example being Star Trek (i saw all 11 movies but i never watched any of the shows so my knowledge is rusty) i think there should be a secret group developing weapons then using them to attack civilians, Later a group called the EDF (There should be a logo for the EDF anyway) rises up against the rebellion and the tide of battle turns. Why the group made weapons and started attacking civilians? thats a question for another thread. Clinkzbone if you have a prediction however id like to hear it I mean to be fair like you said it is common sense but im just naming things that have the entire mystery of weapons. EDIT: Sorry if I sound bossy/ mean the past month, I've just been very stressed from several things, I've had a work overload. But once i move out of my crappy apartment i should feel better, (Personal reasons)
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Post by Clinkzbone on Oct 27, 2015 18:47:39 GMT -5
But...all of those games/movies/shows have weapons (even at the beginning)? I don't understand the point you're trying to make. "there are no weapons at first"? There are.
And even if I take your comment on face value, that those examples "did not explain why" the ships were not armed (which they were), so what? Just because others have handwaved not having armed ships doesn't mean we have to follow what they've done.
As for your edit, it's cool. I've encountered worse haha. Hope you feel better soon.
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Post by Staff of Charon on Oct 27, 2015 19:36:17 GMT -5
The EDF is the Earth Defence Force, an armada meant to protect Earth and her colonies from anything and everything. It is only natural for the ships to be equipped with massive cannons and lasers. Even before the alien invasion, the EDF warships were armed to the teeth to protect civilian ships and transports from pirates and other bandits who would want to do them wrong. Stop worrying about the ships having weapons before the alien invasion.
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Post by three3pryme on Oct 27, 2015 19:41:30 GMT -5
I may be coincidentally rusty/forgetful on remembering on all those subjects Anyways i still think that the rebellion idea could be a reason. I just did want to respond cause someone brought up the subject and i thought i would take part of it. I wont start an argument however. joe130794 lol i didnt see that at first. Hate to start something but you just said "Millitary reasons" why the capital ships existed in the first place. could Military mean Patrol/Police/enforcement group? or it could be the early EDF. One thing i want to patch up is other than the green planet on evacuation, did the humans colonize any other planet, i know it said the first successful terraforming project in EDF history but there could have been another suitible planet already made for human life. Right now i thnk scientists almost confirmed another planet nearly suitible for human/animal fire. PS thanks, i just live in a very annoying area right now. Clinkzbone
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Post by three3pryme on Oct 27, 2015 19:44:45 GMT -5
@staff Of Charon HA i just posted right after you said that! how coincidental. i love the quick concept but it has a few minor flaws. but i still like it
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Post by VictorLeeder on Nov 2, 2015 13:39:00 GMT -5
Hey been a while since I was last here.
Just thinking, what if we added boarding actions to the prequel? Capital ships like the Cerberus could have the option of boarding an enemy vessel once the enemy vessel has been damaged enough. Once boarding action commences, a wave of small shuttles would launch from the ship and "enter" the enemy ship. The boarding action would not result in you "capturing" the enemy ship since it is alien technology but it could be an additional source of income for resources or something. This could be added to the original game too.
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Post by Staff of Charon on Nov 2, 2015 16:30:10 GMT -5
I like this idea. The game is called Space Boarders, after all. There should be boarding in space.
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Post by three3pryme on Nov 2, 2015 18:46:11 GMT -5
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Post by Staff of Charon on Nov 2, 2015 19:33:14 GMT -5
Oooh. It would make for a cleaver play on words though
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Post by three3pryme on Nov 2, 2015 22:34:01 GMT -5
probably
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Post by VictorLeeder on Nov 3, 2015 9:32:17 GMT -5
I would definitely like to see capital ship customization implemented to both games. Also, maybe the addition of a "bomber"? It would be just like the tac fighter in all respects except instead of being armed with a mini gun it would have 1 missile to fire, after which it has to return to its carrier to rearm. Kinda like the dive bomber/torpedo bombers of WWII. To balance it out the missile may be more powerful than standard missiles. This bomber doesn't even have to be a different ship. It could be a regular tac fighter with a different weapons load out, which then adds an interesting aspect to the ship customization idea where you can change the weapons load out of your fighters in the ship customization menu. Tac fighters would have to dock then relaunch for the change to be implemented.
Gamecenter would be a nice addition as well. Multiplayer would add immensely to gameplay, and the ability to save your game is nice too...I need to start over currently...
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Post by VictorLeeder on Nov 3, 2015 9:44:35 GMT -5
Also, an idea just occurred to me. Space Borders: Alien Encounter is centered on the USS Odysseus's experience of the war. The USS Zeus was the Odysseus's sister ship but was destroyed around a third of the way through the campaign. (Seen on the level Wastelands I believe)
What if we centered Space Borders: First Encounter on the USS Zeus? The time frame would be from pre-first contact/first contact to the destruction of the Zeus in an epic last stand story like the 300 Spartans or the Fall of Reach from Halo.
This would make it into a prequel of sorts, but also show the opening stages of the war from a different perspective. And since the Odysseus and Zeus are sister ships, it would keep the same basic mothership-centered fleet gameplay of the original campaign, while still offering an opportunity to expand and dive deeper into the game universe and timeline.
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Post by three3pryme on Nov 4, 2015 10:53:13 GMT -5
Didnt Clinkzbone or someone else establish the Zeus' story to be made in the prequel, or was it the Artemis. Either way its still a fun idea and we have one more person to agree with us
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