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Post by Space Borders on Nov 11, 2015 2:18:48 GMT -5
Bugs:
- Ship ranks not visible in hangar and space dock.
Minor problems:
- There is a typo in the campaign menu. It should be "Overload", not "Oveload".
Features that could be mistaken for bugs:
- The turret inventory has been completely remodeled. Turrets are no longer items in a list, but are instead treated like "upgrades". Your original turrets will disappear when installing v3.0, but you will receive adequate compensation for them.
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Post by three3pryme on Nov 12, 2015 10:55:06 GMT -5
BUG: on fragmentation, the ion cannon on the Aegeon sometimes recharges instantly. dont know if this is on other missions... but ill see
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Post by three3pryme on Nov 12, 2015 11:10:28 GMT -5
possibly a bug: does the camera supposed to go to free roam mode after the admiral is done talking at the end of last stand? During the cutscene
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Post by three3pryme on Nov 12, 2015 11:14:20 GMT -5
Like this i was able to move the camera freely and in most cutscenes you cant do that   Like that PS, custom ship?  ?? 
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Post by Space Borders on Nov 12, 2015 13:57:47 GMT -5
BUG: on fragmentation, the ion cannon on the Aegeon sometimes recharges instantly. dont know if this is on other missions... but ill see What's happening here is most likely the following: You target a ship with the ion cannon, it charges, it almost fires, but then another ship kills the target just before the final burst of the ion cannon. The canon stays charged. Happened to me at least a dozen of times.
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Post by three3pryme on Nov 12, 2015 14:25:06 GMT -5
Yeah normally i just target groups of ships regardless of damage
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Post by Space Borders on Nov 12, 2015 15:01:27 GMT -5
Very interesting indeed. You could use the new "two finger long-press" feature, to get some info about the various objects I suppose. 
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Post by three3pryme on Nov 12, 2015 15:52:07 GMT -5
i use that feature a lot cause i dont want my ships turrets to di and itll let me know when i should turn it to avoid too much damage
Super useful in my opinion!
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Post by VictorLeeder on Nov 13, 2015 13:08:10 GMT -5
In the unit reports, after giving a move order the ships will sometimes say, "Hard to port" or "Hard to starboard". They have these replies switched around. They will say "Hard to port" when turning right and "Hard to starboard" when turning left.
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Post by Space Borders on Nov 13, 2015 14:44:50 GMT -5
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Post by VictorLeeder on Nov 13, 2015 22:53:25 GMT -5
That's very interesting! The thing is though that these are space ships, so wouldn't it make more sense for hard to port to just mean hard left turn? There's not a tiller on these ships.
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Post by three3pryme on Nov 14, 2015 0:19:07 GMT -5
whats even wierder, even though this game doesnt have 3d like homeworld, what are the signals/names for going up, down diagonal. ETC? if you think about it
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Post by Staff of Charon on Nov 14, 2015 2:18:30 GMT -5
I have a silly bug on Last Stand. As soon as the mission begins, whenever I link a capital ship with the mother ship, the screen will jump to the right a little ways. It doesn't effect the game play anymore after that, but I thought I should at least point it out.
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Post by Space Borders on Nov 14, 2015 3:16:21 GMT -5
That's very interesting! The thing is though that these are space ships, so wouldn't it make more sense for hard to port to just mean hard left turn? There's not a tiller on these ships. Very true, will probably change it back to the way it was.  I have a silly bug on Last Stand. As soon as the mission begins, whenever I link a capital ship with the mother ship, the screen will jump to the right a little ways. It doesn't effect the game play anymore after that, but I thought I should at least point it out. Yep, very old. Never looked into the reason for that, but I can confirm it.
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Post by three3pryme on Nov 14, 2015 14:40:24 GMT -5
I have a silly bug on Last Stand. As soon as the mission begins, whenever I link a capital ship with the mother ship, the screen will jump to the right a little ways. It doesn't effect the game play anymore after that, but I thought I should at least point it out. Yeah thats been happening to me too, but its not really anything, its just a slight annoyance to me. I thought it was a bug for the behemoth or something
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