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Post by Clinkzbone on Sept 30, 2015 9:46:58 GMT -5
Actually the sound issue occurs at all times.
Simple way to replicate it in Sandbox:
Place a Minigun Centaur. Place an alien Fighter. Listen and watch carefully. When the Fighter has died, the Minigun sound will continue to play for about half a second after the Centaur has stopped firing and is turning its turrets away.
Sorry I haven't sent in the log yet, been busy. Will do it ASAP.
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Post by Clinkzbone on Oct 1, 2015 8:12:06 GMT -5
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Post by Space Borders on Oct 4, 2015 16:17:51 GMT -5
Sorry, was a little busy during the last few days.  First of all, thanks for the crash log. They really help a lot! Ok, just checked it out. Did you have the strategic view open when it crashed? It seems like this crash also occurs in the version which is currently on the App Store. The crash logs I've been receiving point to the exact same thing. It's also possible that the crash in Sandbox was caused by the same thing.
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Post by Space Borders on Oct 6, 2015 13:03:20 GMT -5
OK, fixed the MG sound issue. It sounds a lot better now too, less noisy. The bad news: I found a nasty bug while playing a CM mission. So I killed all aliens I could find, but didn't get the green light for leaving the sector. I waited for the Hercules to finish constructing the EDF HQ and sure enough, there was a corvette doing absolutely nothing.  Weak! Need to find out what's going on here. EDIT: Found the problem and fixed it. The light alien factory didn't dispose of the built ship properly when destroyed. 
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Post by Staff of Charon on Oct 6, 2015 16:13:41 GMT -5
Can we expect the update to be released soon? All of this talking of the beta is making me feel like an impatient kid at Christmas.
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Post by Clinkzbone on Oct 6, 2015 17:50:21 GMT -5
I can't remember whether I had strategic view open, sorry. I don't think it was, though.
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Post by Space Borders on Oct 7, 2015 2:17:48 GMT -5
Can we expect the update to be released soon? All of this talking of the beta is making me feel like an impatient kid at Christmas. Yes, soon. Bugs need to be fixed first though. I can't remember whether I had strategic view open, sorry. I don't think it was, though. Ok, no problem. It definitely crashed somewhere in the strategic view, but it actually doesn't mean that the strategic view had to be open at that time. Probably it was open just shortly before the crash. I fixed the problem, now it needs some testing. Before I submit this final beta though, is there anything else you would like to comment on? Even something about looks in general. I remember you didn't like that orange bar for example... 
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Post by Clinkzbone on Oct 8, 2015 19:23:20 GMT -5
No other issues found. Orange is still bleh but it provides good contrast so I guess it's fine. I just don't like the colour 
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Post by Clinkzbone on Oct 11, 2015 1:22:45 GMT -5
Actually, found another thing.
Sometimes in sandbox when I try to place something a small black circle with a cross appears instead.
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Post by Space Borders on Oct 11, 2015 1:40:09 GMT -5
That's just the "anchor" and you place it by long-pressing a spot, while in builder mode. When you place objects they will be facing it. Basically it's how you set the direction of objects.
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Post by Space Borders on Oct 12, 2015 3:05:09 GMT -5
Clinkzbone: Just out of curiosity, did you find the new hidden ship?
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Post by Clinkzbone on Oct 12, 2015 5:49:35 GMT -5
Regarding anchor: oh, okay. Regarding new hidden ship: nope, but haven't been looking very hard 
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Post by Space Borders on Oct 12, 2015 9:04:47 GMT -5
Regarding anchor: oh, okay. Regarding new hidden ship: nope, but haven't been looking very hard  Btw. there is a bug: You can remove the anchor object by tapping it, like any other object. Fixed it though. The hidden ship is unique, one of a kind. 
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Post by three3pryme on Oct 12, 2015 18:25:12 GMT -5
This Unique ship sounds good! but i swear if i find it and its a laser centuar... 
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Post by Staff of Charon on Oct 12, 2015 19:51:20 GMT -5
I would love a lazer Cerberus. Those things kick ass against swarms of drones!
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